PALM-PAINTBALL RULES 2016



INTRODUCTION 

1.Tournament
1.1      Tournament Field
1.1.1   Field Size
1.1.2   Field Setup
1.1.3   Base Bunker
1.1.4   Pit Area
1.2      Match Structure
1.2.1   Game Formats
1.2.2   Divisions
1.2.3   Number of Teams in Each Division
1.2.4   Tournament Dates & Calendar
1.2.5   Tournaments Fees
1.2.6   Registration
1.3      Teams
1.3.1   Team Members
1.3.2   Rosters
1.3.3   ID Card
1.3.4   Player Insurance
1.4      Swapping  Players 
1.5      Scoring


2.The Referees 
2.1     Referee Team
2.2     Clothing
2.3     Invitation
2.4     Positioning
2.5     Making Decisions on the Field
2.6     Refereeing Conditions
2.7     Referees Communication
2.8     Referees Hand Signals
2.8.1  Player Elimination
2.8.2  Clean
2.8.3  Penalties
2.9     Reporting to Head Ref


3.Equipment 
3.1      Clothing
3.1.1   Jersey
3.1.2   Protective Gears
3.1.3   Gloves
3.1.4   Pants
3.1.5   Shoes
3.2      Safety Equipment
3.2.1   Goggle
3.2.2   Marker (Body,  Barrel, Loader (Hopper) and Air System)
3.2.3   Barrel Socks
3.3      Other Equipment
3.3.1   Attack Pack
3.3.2   Pod
3.3.3   Squeegee
3.4      Prohibited Equipment
3.5      Paintball


4.The Game : iBall 
4.1      Structure
4.2      Game Times
4.2.1   Game Duration
4.2.2   Game Start: 10 Seconds
4.2.3   Game Score Change : 2 Minutes
4.2.4   Last 60 Seconds Rule
4.2.5   Half  Time: 5 Minutes
4.2.6   Timeout : 1 Minute
4.2.7   Game Interruptions
4.3      Marker Inspection
4.3.1   Pre-Game Marker Inspection
4.3.2   On Field Chronographing
4.3.3   Fire Mode and Speed
4.3.4   Over Speed Firing Penalties
4.3.5   Manipulating  Marker Penalties
4.4      Hits and Eliminations
4.4.1   Definition of Hit
4.4.2   Players and Hits
4.4.3   Eliminations
4.5      Change Sides
4.6      Towel Throwing
4.7      Time Over
4.8      Game Over
4.9      iBall Procedure
4.9.1   Start: 5 Minute Warning
4.9.2   Pit Area
4.9.3   Pre-Game Marker Inspections
4.9.4   Entering 5 Men to the Field and
4.9.5   On Field Chronographing
4.9.6   Game Start Warning:  10 Seconds
4.9.7   Stating Position
4.9.8   Game Start Signal
4.9.9   Playing
4.9.10 Buzzer Push and Receive Round Score
4.9.11 Game Win
4.10    Forfeits
4.11    Tie Breakers


5.Penalties 
5.1     Assessment of Penalties
5.2     Not Enough Player Rule
5.3     Collusions

6.Suspensions, Ejections, Disqualifications and Fines Due to  Severe Unsportsmanlike Conduct.

7.Definitions.
 
ME REFS are those referees that have attended the relevant  ME REF COURSES and have received their certification.
ME REFS All study the above syllabus 1 to 7 in theory classes and in order to be graded as:
HEAD REF
REF - 1st Class
REF - 2nd Class
REF - 3rd Class
Trainee Course
Will depend on their participation in events that are officially organized by PALM SERIES  PAINTBALL ORGANIZATION.
All other experience in International events that is certified by the official parties will definitely be considered and evaluated in grading procedures.

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